Quick load
In a client environment withgame:HttpGet and loadstring:
main URL follows published updates. A reviewed release tag can replace main when you need a fixed version. Standard Studio projects use a ModuleScript and require.
Documentation Index
Fetch the complete documentation index at: /llms.txt
Use this file to discover all available pages before exploring further.
Load Gabibou UI in one line, or handle download and compile errors separately.
game:HttpGet and loadstring:
local UI = loadstring(game:HttpGet("https://raw.githubusercontent.com/Gabibou455/GabibouUI/main/gabibou_ui.luau"))()
main URL follows published updates. A reviewed release tag can replace main when you need a fixed version. Standard Studio projects use a ModuleScript and require.
-- Client environment with game:HttpGet and loadstring support.
-- The main URL follows published updates. Use a release tag to pin a version.
local owner = "Gabibou455"
local repository = "GabibouUI"
local version = "main"
assert(owner:match("^[%w-]+$"), "Set owner to a valid GitHub username before loading Gabibou UI")
assert(type(loadstring) == "function", "This environment does not expose loadstring; use ModuleScript + require in Studio")
local url = "https://raw.githubusercontent.com/" .. owner .. "/" .. repository .. "/" .. version .. "/gabibou_ui.luau"
local fetched, source = pcall(function() return game:HttpGet(url) end)
assert(fetched and type(source) == "string" and #source > 0,
"Gabibou UI download failed; verify the public repository, version tag and URL: " .. url)
local chunk, problem = loadstring(source, "GabibouUI@" .. version)
assert(chunk, "Gabibou UI compile failed: " .. tostring(problem))
local UI = chunk()
assert(type(UI) == "table" and type(UI.CreateWindow) == "function", "The downloaded file is not the Gabibou UI library")
local window = UI:CreateWindow("My project", {Id = "RemoteExample"})
local settings = window:Tab("Settings", "settings")
settings:Toggle("Effects", {Id = "effects", Value = true}, function(enabled)
print("Effects", enabled)
end)