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This example creates a RemoteFunction named GabibouValidateKey and keeps the key table inside ServerScriptService. Replace CHANGE_ME with your own private value before using it. The example rejects the placeholder until it is changed.
In the client validator, call validateKey:InvokeServer(key). Check player:GetAttribute("GabibouAuthorized") == true on every protected server action, and validate that action’s inputs on the server as well. Never treat a LocalScript gate as the permission check.